
ssage('make sure your roto node selected')įor selShape in selNode.
Mail - to set selected roto shapes lifetime based on the min max keyframes value. MenuBar.addCommand('Edit/Node/lifetimeRoto', 'tRotoLifeTime()', 'shift+l') Feature request and bug reports are welcome. Your roto shape lifetime sets based on the keyframe. However, you can remove a keyframe by moving to the appropriate frame number and clicking. Select your roto shape and make sure you have selected the roto node. You can delete selected vertices by pressing the Delete key.
#How to delet a key frame in nuke 10 code
After i run this code my roto shape lifetime set to 10 - 30 automatically by single click or short-key. This code get the selected shapes keyframe value ( example: 10, 20, 30) and apply min and max to lifetime start and end respectively. LifetimeRoto.py automatically sets the selected rotoshapes lifetime based on the shapes key frame's. Doing this is not time consuming task for compers. Make the necessary changes to the stroke/shape in the Viewer.In both way we need to feed the frame range either we need to choose to-end or to start. Select the stroke/shape you want to edit from the stroke/shape list.
range - to ripple a particular range of frames. What I want is to delete the error thresholded out key matches (which is usually done with the backspace key) but I cant find a script in Ocula to delete selected keys, nor can I find a way to Python script something like. to end - to ripple frames from current frame to the last frame. It goes ahead X frames, adds an analysis key, moves ahead frames, adds key, etc. Right-click on it, and select Delete keyframes, or Delete Single Keyframe (the first will delete all 3 location property keys, and the second only the property you right-clicked on, i.e.
Found the properties which are animated at this keyframe (for instance, location ).
from start - to ripple frames from the first frame to the current frame. Within the timeline, move the playhead over the keyframe you want to erase. all - to ripple all frames in your sequence. In the dropdown menu next to ripple edit, select: A red border displays around the Viewer to indicate that the ripple mode is active. 1.Īctivate Select All tool in the RotoPaint toolbar and click the ripple edit button in the RotoPaint tool settings. This way, you can make non-animated changes to a stroke/shape which is being animated over a set of frames. Rippling keyframes allows you to adjust the position of a stroke/shape point on one frame and have that same relative adjustment applied to the point across all frames or a specified range of frames. All key frames are removed from the stroke/shape you selected. Right-click on the stroke/shape and select no animation > all, spline, transform or attribute depending on whether you want to delete all key frames for that stroke/shape or only key frames animating shape, transform or attributes. Select the stroke/shape from which you want to delete key frames in the Viewer. You can also delete all key frames you’ve set for a stroke/shape at one go. To delete all keyframes for a stroke/shape If no other keys are set for the selected stroke/shape, the frame marker on the timeline turns from blue to the default color. If you want to delete a key that is set to animate attributes, right-click on the stroke/shape and select delete key > attributes. This can come in handy when you are working with imported tracked data in Nuke or anything that has been baked, giving you largely the curves you want, but with a keyframe on every frame. If you want to delete a key that is set to animate a transformation, right-click on the stroke/shape and select delete key > transform. The Nuke Keyframe Reduction script will launch a custom panel allowing you to input a range of frames and target a threshold for reduction. If you want to delete a key that is set to animate a position, right-click on the stroke/shape and select delete key > spline.
If you want to delete a key that is set to animate the entire stroke/shape, right-click on the stroke/shape and select delete key > all. In the stroke/shape list, select the stroke/shape whose key you want to delete. Using the Viewer timeline, scrub to the frame where you want to delete a keyframe. Then in the Dope Sheet, delete all the keyframes on the points, keeping one keyframe intact to. You can delete keyframes individually or by stroke/shape, or use the ripple function to change a keyframe and apply that same relative adjustment to the point across a range of frames. The Foundry Nuke Omniluxe 10:10:31 UTC 1. To remove a bunch of subsequent keyframes, you can marquee select the keyframes and.
You are here: Deleting or Rippling Keyframes To remove a single keyframe, you can click on the keyframe and press delete.